WorldModelNetworkThread Class Reference
Network thread of worldmodel plugin. More...
#include <net_thread.h>

Public Member Functions | |
| WorldModelNetworkThread () | |
| Constructor. | |
| virtual | ~WorldModelNetworkThread () |
| Destructor. | |
| virtual void | init () |
| Initialize the thread. | |
| virtual void | loop () |
| Code to execute in the thread. | |
| virtual void | finalize () |
| Finalize the thread. | |
| fawkes::WorldInfoTransceiver * | get_transceiver () |
| Access the WI transceiver. | |
| virtual void | pose_rcvd (const char *from_host, float x, float y, float theta, float *covariance) |
| Pose information received. | |
| virtual void | velocity_rcvd (const char *from_host, float vel_x, float vel_y, float vel_theta, float *covariance) |
| Robot velocity information received. | |
| virtual void | ball_pos_rcvd (const char *from_host, bool visible, int visibility_history, float dist, float bearing, float slope, float *covariance) |
| Ball position information received. | |
| virtual void | global_ball_pos_rcvd (const char *from_host, bool visible, int visibility_history, float x, float y, float z, float *covariance) |
| Global ball position information received. | |
| virtual void | ball_velocity_rcvd (const char *from_host, float vel_x, float vel_y, float vel_z, float *covariance) |
| Ball velocity information received. | |
| virtual void | global_ball_velocity_rcvd (const char *from_host, float vel_x, float vel_y, float vel_z, float *covariance) |
| Ball velocity information received. | |
| virtual void | opponent_pose_rcvd (const char *from_host, unsigned int uid, float distance, float bearing, float *covariance) |
| Opponent information received. | |
| virtual void | opponent_disapp_rcvd (const char *from_host, unsigned int uid) |
| Opponent disappeared. | |
| virtual void | gamestate_rcvd (const char *from_host, unsigned int game_state, fawkes::worldinfo_gamestate_team_t state_team, unsigned int score_cyan, unsigned int score_magenta, fawkes::worldinfo_gamestate_team_t our_team, fawkes::worldinfo_gamestate_goalcolor_t our_goal_color, fawkes::worldinfo_gamestate_half_t half) |
| Gamestate information received. | |
| virtual void | penalty_rcvd (const char *from_host, unsigned int player, unsigned int penalty, unsigned int seconds_remaining) |
| Penalty info received. | |
Detailed Description
Network thread of worldmodel plugin.
Definition at line 45 of file net_thread.h.
Constructor & Destructor Documentation
| WorldModelNetworkThread::WorldModelNetworkThread | ( | ) |
Constructor.
Definition at line 44 of file net_thread.cpp.
References fawkes::Thread::set_prepfin_conc_loop().
| WorldModelNetworkThread::~WorldModelNetworkThread | ( | ) | [virtual] |
Member Function Documentation
| void WorldModelNetworkThread::ball_pos_rcvd | ( | const char * | from_host, | |
| bool | visible, | |||
| int | visibility_history, | |||
| float | dist, | |||
| float | bearing, | |||
| float | slope, | |||
| float * | covariance | |||
| ) | [virtual] |
Ball position information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name visible true if ball is visible, false otherwise. If the ball is not visible the given position is the last known position and may be invalid. Use visibility history to decide whether you expect useful data. visibility_history Ball visibility history. dist distance to ball in meters bearing bearing angle to ball slope slope angle to ball covariance covariance matrix with 9 entries, ordered as three concatenated rows (first row, three floats, second row, three floats, third row, three floats).
- See also:
- WorldInfoTransceiver::set_ball_pos()
WorldInfoTransceiver::set_ball_visible()
Implements fawkes::WorldInfoHandler.
Definition at line 256 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::ObjectPositionInterface::flags(), fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), fawkes::Logger::log_warn(), fawkes::LoggingAspect::logger, fawkes::BlackBoard::open_for_writing(), fawkes::ObjectPositionInterface::set_bearing(), fawkes::ObjectPositionInterface::set_dbs_covariance(), fawkes::ObjectPositionInterface::set_distance(), fawkes::ObjectPositionInterface::set_flags(), fawkes::ObjectPositionInterface::set_slope(), fawkes::ObjectPositionInterface::set_visibility_history(), fawkes::ObjectPositionInterface::set_visible(), fawkes::LockMap< KeyType, ValueType, LessKey >::unlock(), and fawkes::Interface::write().
| void WorldModelNetworkThread::ball_velocity_rcvd | ( | const char * | from_host, | |
| float | vel_x, | |||
| float | vel_y, | |||
| float | vel_z, | |||
| float * | covariance | |||
| ) | [virtual] |
Ball velocity information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name vel_x velocity in x direction vel_y velocity in y direction vel_z velocity in z direction covariance covariance matrix with 9 entries, ordered as three concatenated rows (first row, three floats, second row, three floats, third row, three floats).
- See also:
- WorldInfoTransceiver::set_ball_velocity()
Implements fawkes::WorldInfoHandler.
Definition at line 327 of file net_thread.cpp.
| void WorldModelNetworkThread::finalize | ( | ) | [virtual] |
Finalize the thread.
This method is executed just before the thread is canceled and destroyed. It is always preceeded by a call to prepare_finalize(). If this is not the case this is a failure. The condition can be checked with the boolean variable finalize_prepared.
This method is meant to be used in conjunction with aspects and to cover thread inter-dependencies. This routine MUST bring the thread into a safe state such that it may be canceled and destroyed afterwards. If there is any reason that this cannot happen make your prepare_finalize() reports so.
This method is called by the thread manager just before the thread is being cancelled. Here you can do whatever steps are necessary just before the thread is cancelled. Note that you thread is still running and might be in the middle of a loop, so it is not a good place to give up on all resources used. Mind segmentation faults that could happen. Protect the area with a mutex that you lock at the beginning of your loop and free in the end, and that you lock at the beginning of finalize and then never unlock. Also not that the finalization may be canceled afterwards. The next thing that happens is that either the thread is canceled and destroyed or that the finalization is canceled and the thread has to run again.
Finalize is called on a thread just before it is deleted. It is guaranteed to be called on a fully initialized thread (if no exception is thrown in init()) (this guarantee holds in the Fawkes framework).
The default implementation does nothing besides throwing an exception if prepare_finalize() has not been called.
- Exceptions:
-
Exception thrown if prepare_finalize() has not been called.
- See also:
- prepare_finalize()
Reimplemented from fawkes::Thread.
Definition at line 100 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, and fawkes::BlackBoard::close().
| void WorldModelNetworkThread::gamestate_rcvd | ( | const char * | from_host, | |
| unsigned int | game_state, | |||
| fawkes::worldinfo_gamestate_team_t | state_team, | |||
| unsigned int | score_cyan, | |||
| unsigned int | score_magenta, | |||
| fawkes::worldinfo_gamestate_team_t | our_team, | |||
| fawkes::worldinfo_gamestate_goalcolor_t | our_goal_color, | |||
| fawkes::worldinfo_gamestate_half_t | half | |||
| ) | [virtual] |
Gamestate information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name game_state current gamestate state_team team related to the game state score_cyan current score of team cyan score_magenta current score of team magenta our_team our team color our_goal_color our goal color half current half of the game, first or second
- See also:
- WorldInfoTransceiver::set_gamestate()
Implements fawkes::WorldInfoHandler.
Definition at line 407 of file net_thread.cpp.
References fawkes::GOAL_BLUE, fawkes::GOAL_YELLOW, fawkes::GS_CORNER_KICK, fawkes::GS_DROP_BALL, fawkes::GS_FREE_KICK, fawkes::GS_FROZEN, fawkes::GS_GOAL_KICK, fawkes::GS_HALF_TIME, fawkes::GS_KICK_OFF, fawkes::GS_PENALTY, fawkes::GS_PLAY, fawkes::GS_THROW_IN, fawkes::HALF_FIRST, fawkes::HALF_SECOND, fawkes::Logger::log_debug(), fawkes::LoggingAspect::logger, fawkes::GameStateInterface::set_game_state(), fawkes::GameStateInterface::set_half(), fawkes::GameStateInterface::set_our_goal_color(), fawkes::GameStateInterface::set_our_team(), fawkes::GameStateInterface::set_score_cyan(), fawkes::GameStateInterface::set_score_magenta(), fawkes::GameStateInterface::set_state_team(), fawkes::TEAM_BOTH, fawkes::TEAM_CYAN, fawkes::TEAM_MAGENTA, fawkes::TEAM_NONE, and fawkes::Interface::write().
| WorldInfoTransceiver * WorldModelNetworkThread::get_transceiver | ( | ) |
Access the WI transceiver.
- Returns:
- pointer to the WI transceiver
Definition at line 208 of file net_thread.cpp.
Referenced by WorldModelThread::loop().
| void WorldModelNetworkThread::global_ball_pos_rcvd | ( | const char * | from_host, | |
| bool | visible, | |||
| int | visibility_history, | |||
| float | x, | |||
| float | y, | |||
| float | z, | |||
| float * | covariance | |||
| ) | [virtual] |
Global ball position information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name visible true if ball is visible, false otherwise. If the ball is not visible the given position is the last known position and may be invalid. Use visibility history to decide whether you expect useful data. visibility_history Ball visibility history. x global x-coordinates of the ball y global y-coordinates of the ball z global z-coordinates of the ball covariance covariance matrix with 9 entries, ordered as three concatenated rows (first row, three floats, second row, three floats, third row, three floats).
- See also:
- WorldInfoTransceiver::set_ball_pos()
WorldInfoTransceiver::set_ball_visible()
Implements fawkes::WorldInfoHandler.
Definition at line 291 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::ObjectPositionInterface::flags(), fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), fawkes::Logger::log_warn(), fawkes::LoggingAspect::logger, fawkes::BlackBoard::open_for_writing(), fawkes::ObjectPositionInterface::set_flags(), fawkes::ObjectPositionInterface::set_visibility_history(), fawkes::ObjectPositionInterface::set_visible(), fawkes::ObjectPositionInterface::set_world_x(), fawkes::ObjectPositionInterface::set_world_xyz_covariance(), fawkes::ObjectPositionInterface::set_world_y(), fawkes::ObjectPositionInterface::set_world_z(), fawkes::LockMap< KeyType, ValueType, LessKey >::unlock(), and fawkes::Interface::write().
| void WorldModelNetworkThread::global_ball_velocity_rcvd | ( | const char * | from_host, | |
| float | vel_x, | |||
| float | vel_y, | |||
| float | vel_z, | |||
| float * | covariance | |||
| ) | [virtual] |
Ball velocity information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name vel_x velocity in x direction vel_y velocity in y direction vel_z velocity in z direction covariance covariance matrix with 9 entries, ordered as three concatenated rows (first row, three floats, second row, three floats, third row, three floats).
- See also:
- WorldInfoTransceiver::set_ball_velocity()
Implements fawkes::WorldInfoHandler.
Definition at line 336 of file net_thread.cpp.
| void WorldModelNetworkThread::init | ( | ) | [virtual] |
Initialize the thread.
This method is meant to be used in conjunction with aspects. Some parts of the initialization may only happen after some aspect of the thread has been initialized. Implement the init method with these actions. It is guaranteed to be called just after all aspects have been initialized and only once in the lifetime of the thread. Throw an exception if any problem occurs and the thread should not run.
Just because your init() routine suceeds and everything looks fine for this thread does not automatically imply that it will run. If it belongs to a group of threads in a ThreadList and any of the other threads fail to initialize then no thread from this group is run and thus this thread will never run. In that situation finalize() is called for this very instance, prepare_finalize() however is not called.
- See also:
- Fawkes Thread Aspects
Reimplemented from fawkes::Thread.
Definition at line 60 of file net_thread.cpp.
References fawkes::WorldInfoTransceiver::add_handler(), fawkes::Exception::append(), fawkes::BlackBoardAspect::blackboard, fawkes::ConfigurableAspect::config, fawkes::Configuration::get_bool(), fawkes::Configuration::get_string(), fawkes::Configuration::get_uint(), fawkes::NetworkAspect::nnresolver, fawkes::BlackBoard::open_for_writing(), fawkes::Exception::print_trace(), and fawkes::WorldInfoTransceiver::set_loop().
| void WorldModelNetworkThread::loop | ( | ) | [virtual] |
Code to execute in the thread.
Implement this method to hold the code you want to be executed continously. If you do not implement this method, the default is that the thread will exit. This is useful if you choose to only implement once().
Reimplemented from fawkes::Thread.
Definition at line 133 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::BlackBoard::close(), fawkes::WorldInfoTransceiver::flush_sequence_numbers(), fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), fawkes::Logger::log_info(), fawkes::LoggingAspect::logger, fawkes::WorldInfoTransceiver::recv(), and fawkes::LockMap< KeyType, ValueType, LessKey >::unlock().
| void WorldModelNetworkThread::opponent_disapp_rcvd | ( | const char * | from_host, | |
| unsigned int | uid | |||
| ) | [virtual] |
Opponent disappeared.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name uid unique ID of the opponent
Implements fawkes::WorldInfoHandler.
Definition at line 393 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::BlackBoard::close(), fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), and fawkes::LockMap< KeyType, ValueType, LessKey >::unlock().
| void WorldModelNetworkThread::opponent_pose_rcvd | ( | const char * | from_host, | |
| unsigned int | uid, | |||
| float | distance, | |||
| float | bearing, | |||
| float * | covariance | |||
| ) | [virtual] |
Opponent information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name uid unique ID of the opponent distance to opponent bearing bearing to opponent (angle is zero if opponent is in front of robot, positive if right of robot, negative if left of robot). covariance covariance matrix with 4 entries, ordered as two concatenated rows (first row, two floats, second row, two floats)
- See also:
- WorldInfoTransceiver::add_opponent()
Implements fawkes::WorldInfoHandler.
Definition at line 345 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), fawkes::Logger::log_debug(), fawkes::Logger::log_error(), fawkes::Logger::log_warn(), fawkes::LoggingAspect::logger, fawkes::BlackBoard::open_for_writing(), fawkes::ObjectPositionInterface::set_bearing(), fawkes::ObjectPositionInterface::set_dbs_covariance(), fawkes::ObjectPositionInterface::set_distance(), fawkes::LockMap< KeyType, ValueType, LessKey >::unlock(), and fawkes::Interface::write().
| void WorldModelNetworkThread::penalty_rcvd | ( | const char * | from_host, | |
| unsigned int | player, | |||
| unsigned int | penalty, | |||
| unsigned int | seconds_remaining | |||
| ) | [virtual] |
Penalty info received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name player player number for penalty info penalty penalty code seconds_remaining time in seconds when penalty is expected to be lifted
Implements fawkes::WorldInfoHandler.
Definition at line 484 of file net_thread.cpp.
| void WorldModelNetworkThread::pose_rcvd | ( | const char * | from_host, | |
| float | x, | |||
| float | y, | |||
| float | theta, | |||
| float * | covariance | |||
| ) | [virtual] |
Pose information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name x x position y y position theta rotation of the robot covariance covariance matrix, line-wise float array
Implements fawkes::WorldInfoHandler.
Definition at line 215 of file net_thread.cpp.
References fawkes::BlackBoardAspect::blackboard, fawkes::LockMap< KeyType, ValueType, LessKey >::lock(), fawkes::Logger::log_warn(), fawkes::LoggingAspect::logger, fawkes::BlackBoard::open_for_writing(), fawkes::ObjectPositionInterface::set_world_x(), fawkes::ObjectPositionInterface::set_world_xyz_covariance(), fawkes::ObjectPositionInterface::set_world_y(), fawkes::ObjectPositionInterface::set_world_z(), fawkes::LockMap< KeyType, ValueType, LessKey >::unlock(), and fawkes::Interface::write().
| void WorldModelNetworkThread::velocity_rcvd | ( | const char * | from_host, | |
| float | vel_x, | |||
| float | vel_y, | |||
| float | vel_theta, | |||
| float * | covariance | |||
| ) | [virtual] |
Robot velocity information received.
- Parameters:
-
from_host transmitting host of this information, if available symbolic name vel_x velocity in x direction vel_y velocity in y direction vel_theta rotational velocity, positive velocity means clockwise rotation, negative velocity means counter-clockwise. covariance covariance matrix with 9 entries, ordered as three concatenated rows (first row, three floats, second row, three floats, third row, three floats).
- See also:
- WorldInfoTransceiver::set_velocity()
Implements fawkes::WorldInfoHandler.
Definition at line 248 of file net_thread.cpp.
The documentation for this class was generated from the following files:
- src/plugins/worldmodel/net_thread.h
- src/plugins/worldmodel/net_thread.cpp

