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00023 #ifndef __TOOLS_WORLDINFO_VIEWER_DATA_CONTAINER_H_
00024 #define __TOOLS_WORLDINFO_VIEWER_DATA_CONTAINER_H_
00025
00026 #include <geometry/matrix.h>
00027 #include <geometry/hom_point.h>
00028 #include <geometry/hom_polar.h>
00029 #include <geometry/hom_pose_2d.h>
00030 #include <core/utils/lock_map.h>
00031 #include <core/utils/lock_list.h>
00032 #include <netcomm/worldinfo/enums.h>
00033
00034 #include <string>
00035 #include <list>
00036 #include <vector>
00037 #include <map>
00038
00039 namespace fawkes {
00040
00041 class Clock;
00042
00043 class WorldInfoDataContainer
00044 {
00045 public:
00046 WorldInfoDataContainer(Clock* clock, long timeout_msec = 3000);
00047 ~WorldInfoDataContainer();
00048
00049
00050 struct GameState
00051 {
00052 int game_state;
00053 worldinfo_gamestate_team_t state_team;
00054 unsigned int score_cyan;
00055 unsigned int score_magenta;
00056 worldinfo_gamestate_half_t half;
00057 };
00058
00059
00060 bool check_timeout();
00061 void set_timeout(long msec);
00062 std::list<std::string> get_hosts(bool check_timeout_first = false);
00063 std::list<std::string> get_timedout_hosts();
00064
00065 bool new_data_available();
00066 bool new_host();
00067 bool host_timedout();
00068
00069
00070 void set_robot_pose( const char* from_host, float x, float y, float theta,
00071 float* covariance );
00072 bool get_robot_pose( const char* host, HomPose2d& robot_pose );
00073 bool get_robot_pose( const char* host, HomPose2d& robot_pose,
00074 Matrix& robot_pose_cov );
00075
00076
00077 void set_robot_velocity( const char* from_host,
00078 float vel_x, float vel_y, float vel_theta,
00079 float* covariance );
00080 bool get_robot_velocity( const char* host, HomVector& robot_vel );
00081
00082
00083 void set_ball_pos( const char* from_host, bool visible, int visibility_history,
00084 float dist, float bearing, float slope, float* covariance );
00085 bool get_ball_pos_relative( const char* host, HomPolar& ball_pos );
00086 bool get_ball_pos_relative( const char* host, HomPolar& ball_pos,
00087 Matrix &ball_pos_cov );
00088 bool get_ball_pos_global(const char* host, HomPoint& ball_pos);
00089
00090
00091 void set_ball_velocity( const char* from_host,
00092 float vel_x, float vel_y, float vel_z,
00093 float* covariance );
00094 bool get_ball_velocity( const char* from_host, HomVector& ball_vel );
00095
00096
00097 void set_opponent_pos( const char* from_host, unsigned int uid,
00098 float distance, float angle, float* covariance );
00099 void opponent_disappeared( const char* from_host, unsigned int uid );
00100 bool get_opponent_pos( const char* host,
00101 std::map<unsigned int, HomPoint>& opp_positions );
00102
00103
00104 void set_game_state( int game_state,
00105 worldinfo_gamestate_team_t state_team,
00106 unsigned int score_cyan,
00107 unsigned int score_magenta,
00108 worldinfo_gamestate_team_t own_team,
00109 worldinfo_gamestate_goalcolor_t own_goal_color,
00110 worldinfo_gamestate_half_t half );
00111
00112
00113 GameState get_game_state() const;
00114 std::string get_game_state_string() const;
00115 std::string get_half_string() const;
00116 unsigned int get_own_score() const;
00117 unsigned int get_other_score() const;
00118 worldinfo_gamestate_team_t get_own_team_color() const;
00119 std::string get_own_team_color_string() const;
00120 worldinfo_gamestate_goalcolor_t get_own_goal_color() const;
00121 std::string get_own_goal_color_string() const;
00122
00123
00124 private:
00125
00126
00127
00128 class BallRecord
00129 {
00130 public:
00131 BallRecord();
00132 virtual ~BallRecord();
00133
00134 void set_pos( float dist, float bearing, float slope,
00135 float* covariance = NULL );
00136 void set_visible( bool visible, int visibility_history );
00137 void set_velocity( float vel_x, float vel_y, float vel_z,
00138 float* covariance = NULL );
00139
00140 bool visible() const;
00141 int visibility_history() const;
00142 HomPolar pos_relative();
00143 HomVector vel_relative();
00144 Matrix covariance_relative();
00145 HomPoint pos_global( float ref_x, float ref_y, float ref_theta );
00146 HomVector vel_global( float vel_x, float vel_y, float vel_theta,
00147 float ref_theta );
00148
00149 private:
00150 HomPolar m_rel_pos;
00151 HomVector m_rel_vel;
00152 Matrix m_rel_cov;
00153 bool m_visible;
00154 int m_visibility_history;
00155 };
00156
00157
00158 class PoseRecord
00159 {
00160 public:
00161 PoseRecord();
00162 virtual ~PoseRecord();
00163
00164 void set_pose( float x, float y, float theta,
00165 float* covariance = NULL );
00166 void set_velocity( float vel_x, float vel_y, float vel_theta,
00167 float* covariance = NULL );
00168
00169 HomPose2d pose();
00170 Matrix pose_covariance();
00171 HomVector velocity();
00172 Matrix velocity_covariance();
00173
00174 private:
00175 HomPose2d m_pose;
00176 Matrix m_pose_covariance;
00177 HomVector m_velocity;
00178 Matrix m_velocity_covariance;
00179 };
00180
00181
00182 class OpponentsRecord
00183 {
00184 public:
00185 OpponentsRecord();
00186 virtual ~OpponentsRecord();
00187
00188 void set_pos( unsigned int opp_id, float distance, float bearing,
00189 float* covariance = NULL );
00190 void set_pos( HomPose2d robot_pose,
00191 unsigned int opp_id, float rel_dist, float rel_bearing,
00192 float* rel_covariance = NULL );
00193 void disappeared( unsigned int opp_id );
00194
00195 std::map<unsigned int, HomPoint> positions();
00196
00197 private:
00198 std::map<unsigned int, HomPoint> m_glob_opp_positions;
00199 };
00200
00201
00202 unsigned int get_host_id(std::string host);
00203 void clock_in_host(unsigned int id);
00204
00205
00206
00207 typedef LockMap<std::string, unsigned int> HostLockMap;
00208 typedef LockList<std::string> HostLockList;
00209 typedef LockMap<unsigned int, long> TimeLockMap;
00210 typedef LockMap<unsigned int, BallRecord> BallLockMap;
00211 typedef LockMap<unsigned int, PoseRecord> PoseLockMap;
00212 typedef LockMap<unsigned int, OpponentsRecord> OpponentsLockMap;
00213
00214
00215 unsigned int m_host_id;
00216
00217 HostLockMap m_hosts;
00218 HostLockList m_timedout_hosts;
00219 TimeLockMap m_last_seen;
00220 BallLockMap m_ball_positions;
00221 PoseLockMap m_robot_poses;
00222 OpponentsLockMap m_opponents;
00223
00224 GameState m_game_state;
00225 worldinfo_gamestate_team_t m_own_team_color;
00226 worldinfo_gamestate_goalcolor_t m_own_goal_color;
00227
00228 Clock* m_clock;
00229 long m_timeout_msec;
00230
00231 bool m_new_data_available;
00232 bool m_new_host;
00233 bool m_host_timedout;
00234
00235 };
00236
00237 }
00238
00239 #endif