Ticket #51 (closed feature: implemented) | |||||||||||||||||||||
Lua-based AtHome challenge execution environment
Description
We want to use the power of Lua to have a rapid prototyping environment for challenge applications for the RoboCup@Home league.
First step is to factor out Lua code from Fawkes skiller into an own library. Secondly a new challenge executor has to be written that employs the Lua library to execute Lua code. Last but definitely not least wrappers have to be produced to access all the required libraries. A good idea might be to write this in the form of skills (functions) for easy porting later on.
Using Lua has two basic advantages:
Change History
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