Ticket #81 (closed enhancement: implemented)

Opened 3 years ago

Last modified 3 years ago

[Nao] Improve the kick strength of the Nao

Reported by: tim Owned by: tim
Priority: major Milestone: RC2009
Component: Fawkes Nao Version:
Keywords: Cc:
Git Branch:

Description

Currently the kick strength of the Nao robot is very weak. Additionally, the strength cannot be controlled.

The kick task should be modified, first to decrease the time that is used to extend the leg to the front to actually kick the ball, resulting in a better strength of the kick. Then the kick should be parametrized to allow for a variable time per kick, allowing to set the kick strength.

The values need to be determined empirically and the kick task class be modified for the variable time. A minimum and maximum time have to be defined and the kick strength should scale linear over this time range.

Change History

Changed 3 years ago by tim

  • status changed from new to assigned

First work on this topic has been done during RomeCup 2009 in Rome. It can now kick strong over half of the field. I will commit this code as soon as the branches have been merged.

Changed 3 years ago by tim

  • status changed from assigned to closed
  • resolution set to implemented

Implemented in r2424

Note: See TracTickets for help on using tickets.

This list contains all users that will be notified about changes made to this ticket.

These roles will be notified: Reporter, Subscriber, Participant

  • Fawkes Trac List(Always)
  • Tim Niemueller(Reporter, Owner, Participant)